Monday 2 May 2011

Mortal Kombat; Flawless Victory?

Well I promised a Mortal Kombat review, and I should probably deliver on that.


I was a little surprised about the lack of documentation in the case. Aside from the adverts to the left, all there was was a little 2 page booklet about Xbox Live ratings and safety; no buttons, no nothing. Which left me a little confused as I started playing, as it's been time since I played an MK game.

Gameplay wise, it's got quite a bit of variance. Among the options in the pretty feature-heavy menu, we have Fight (which contains classic ladder tournament mode, tag ladder, and the 'test your whatever' modes), Story Mode (which is sadly not anything like Konquest Mode from Deception; think more Arcade with cut scenes and special fights), Challenge Tower (A new feature consisting of levels that add special restrictions and rules to fights, with the levels becoming increasingly difficult), and Training. Training allows new players to come to terms with the retro gameplay of MK, and teaches them how to do fatalities, amongst other things.

Fatalities, or atleast the ones I've seen thus far, were so-so. A lot of them seemed samey; dismembering opponents over and over again. A few stand out, of course; Smoke, Stryker, Shang Tsung all had great fatalities, and a new addition to the game, the 'x-ray' attacks, were better than a lot of their respective fighters fatalities. Babalities make a return in MK2011, and are a nice little suprise when you don't realise what you've done at first.

Once again, the Krypt is full of enough bonus content to keep you fighting for long enough, and is split into areas. You can also still view biographies of characters, and view alternative costumes and fatalities that you have unlocked, aswell.

Graphically MK is quite a pretty game, although this can be hard to notice sometimes with all of the gore everywhere. Characters become visually more damaged as fights progress, which is a nice little addition. This damage can also be viewed separation in the Krypt.

All in all, MK2011 is a very welcome return for the series. A little over hyped maybe; but nonetheless, a great game that any fan of the series or anyone slightly interested in violence (or anyone who likes the colour red for that matter) will enjoy for hours on end.

13 comments:

  1. I liked it. They did a good job. I lost interest as they kept changing things, but this made me fall back in love with the original gameplay that I loved, but with modern graphics.

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  2. I thought it was a good return to what makes an MK game good, and ive been having a lot of fun with it

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  3. It's great for poeple new to the series aswell, with the training features.

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  4. all that i want it to ear, i'll give it a try know.

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  5. Guess I gotta give this a shot

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  6. i played this at my buddy house, good shit, enjoyed it 7/10 but will it ever bee competitive?

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  7. There's online on it, and it seemed quite populated to me.

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  8. Have to try it out! I was never any good at MK, though :(

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  9. Noob Saibot's fatality is my favorite, thus far. Haven't seen them all, but his is especially brutal.

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  10. I loved everything to this game! Except the storyline :/

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  11. Hmhm, sounds better than Mortal Kombat versus D.C. Universe. Might have to give it a looksee

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